A
projectile is an object upon which the only force acting is
gravity. There are a variety of examples of projectiles. An
object dropped from rest is a projectile (provided that the
influence of air resistance is negligible). An object that
is thrown vertically upward is also a projectile (provided
that the influence of air resistance is negligible). And an
object which is thrown upward at an angle to the horizontal
is also a projectile (provided that the influence of air
resistance is negligible). A projectile is any object that
once projected or dropped continues in motion by its
own inertia and is
influenced only by the downward force of gravity.
By definition, a projectile has a single force that acts upon it - the force of gravity. If there were any other force acting upon an object, then that object would not be a projectile. Thus, the free-body diagram of a projectile would show a single force acting downwards and labeled force of gravity (or simply Fgrav). Regardless of whether a projectile is moving downwards, upwards, upwards and rightwards, or downwards and leftwards, the free-body diagram of the projectile is still as depicted in the diagram at the right. By definition, a projectile is any object upon which the only force is gravity.
To further ponder this concept of the downward force and a downward acceleration for a projectile, consider a cannonball shot horizontally from a very high cliff at a high speed. And suppose for a moment that the gravity switch could be turned off such that the cannonball would travel in the absence of gravity? What would the motion of such a cannonball be like? How could its motion be described? According to Newton's first law of motion, such a cannonball would continue in motion in a straight line at constant speed. If not acted upon by an unbalanced force, "an object in motion will ...". This is Newton's law of inertia.
Now suppose that the gravity switch is turned on and that the cannonball is projected horizontally from the top of the same cliff. What effect will gravity have upon the motion of the cannonball? Will gravity affect the cannonball's horizontal motion? Will the cannonball travel a greater (or shorter) horizontal distance due to the influence of gravity? The answer to both of these questions is "No!" Gravity will act downwards upon the cannonball to affect its vertical motion. Gravity causes a vertical acceleration. The ball will drop vertically below its otherwise straight-line, inertial path. Gravity is the downward force upon a projectile that influences its vertical motion and causes the parabolic trajectory that is characteristic of projectiles.
If our thought experiment continues and we project the cannonball horizontally in the presence of gravity, then the cannonball would maintain the same horizontal motion as before - a constant horizontal velocity. Furthermore, the force of gravity will act upon the cannonball to cause the same vertical motion as before - a downward acceleration. The cannonball falls the same amount of distance as it did when it was merely dropped from rest (refer to diagram below). However, the presence of gravity does not affect the horizontal motion of the projectile. The force of gravity acts downward and is unable to alter the horizontal motion. There must be a horizontal force to cause a horizontal acceleration. (And we know that there is only a vertical force acting upon projectiles.) The vertical force acts perpendicular to the horizontal motion and will not affect it since perpendicular components of motion are independent of each other. Thus, the projectile travels with a constant horizontal velocity and a downward vertical acceleration.
The above information can be summarized by the following table.
Use your understanding of projectiles to answer the
following questions. When finished, click the button to view
your answers.
1. Consider these diagrams in answering the following questions.
Which diagram (if any) might represent ...
2. Supposing a snowmobile is equipped with a flare launcher that is capable of launching a sphere vertically (relative to the snowmobile). If the snowmobile is in motion and launches the flare and maintains a constant horizontal velocity after the launch, then where will the flare land (neglect air resistance)?
3. Suppose a rescue airplane drops a relief package while
it is moving with a constant horizontal speed at an elevated
height. Assuming that air resistance is negligible, where
will the relief package land relative to the plane?
So far you have
learned the following conceptual notions about
projectiles.
Consider again the cannonball launched by a cannon from the top of a very high cliff. Suppose that the cannonball is launched horizontally with no upward angle whatsoever and with an initial speed of 20 m/s. If there were no gravity, the cannonball would continue in motion at 20 m/s in the horizontal direction. Yet in actuality, gravity causes the cannonball to accelerate downwards at a rate of 9.8 m/s/s. This means that the vertical velocity is changing by 9.8 m/s every second. If a vector diagram (showing the velocity of the cannonball at 1-second intervals of time) is used to represent how the x- and y-components of the velocity of the cannonball is changing with time, then x- and y- velocity vectors could be drawn and their magnitudes labeled. The lengths of the vector arrows are representative of the magnitudes of that quantity. Such a diagram is shown below.
But what if the projectile is launched
upward at an angle to the horizontal? How would the
horizontal and vertical velocity values change with time?
How would the numerical values differ from the previously
shown diagram for a horizontally launched projectile?
The diagram below reveals the answers to these questions.
The diagram depicts an object launched upward with a
velocity of 75.7 m/s at an angle of 15 degrees above the
horizontal. For such an initial velocity, the object would
initially be moving 19.6 m/s, upward and 73.1 m/s,
rightward. These values are x- and y-components
of the initial velocity and will be discussed in more detail
in the next part of this
lesson.
Again, the important concept depicted in the above diagram is that the horizontal velocity remains constant during the course of the trajectory and the vertical velocity changes by 9.8 m/s every second. These same two concepts could be depicted by a table illustrating how the x- and y-component of the velocity vary with time.
The numerical
information in both the diagram and the table above further
illustrate the two key principles of projectile motion -
there is a horizontal velocity that is constant and a
vertical velocity that changes by 9.8 m/s each second. As
the projectile rises towards its peak, it is slowing down
(19.6 m/s to 9.8 m/s to 0 m/s); and as it falls from its
peak, it is speeding up (0 m/s to 9.8 m/s to 19.6 m/s to
...). Finally, the symmetrical nature of the
projectile's motion can be seen in the diagram above: the
vertical speed one second
before reaching its peak is the same as the vertical
speed one second after
falling from its peak. The vertical speed
two seconds before reaching its peak is the same as the
vertical speed two seconds
after falling from its peak. For non-horizontally launched
projectiles, the direction of the velocity vector is
sometimes considered + on the way up and - on the way down;
yet the magnitude of the vertical velocity (i.e., vertical
speed) is the same an
equal interval of time on either side of its peak. At the
peak itself, the vertical velocity is 0 m/s; the velocity
vector is entirely horizontal at this point in the
trajectory. These concepts are further illustrated by the
diagram below for a non-horizontally launched projectile
that lands at the same height as which it is launched.
The above diagrams, tables, and discussion pertain to how the horizontal and vertical components of the velocity vector change with time during the course of projectile's trajectory. Another vector quantity that can be discussed is the displacement. .
Describing Projectiles With Numbers:
The previous diagrams, tables, and
discussion pertain to how the horizontal and vertical
components of the velocity vector change with time during
the course of projectile's trajectory. Now we will
investigate the manner in which the horizontal and vertical
components of a projectile's displacement vary with time.
As has already been
discussed, the vertical displacement (denoted by the
symbol y in the
discussion below) of a projectile is dependent only upon the
acceleration of gravity and not dependent upon the
horizontal velocity. Thus, the vertical displacement
(y) of a
projectile can be predicted using the same equation used to
find the displacement of a free-falling object undergoing
one-dimensional motion. This
equation was discussed in Unit 1 of The Physics
Classroom. The equation can be written as follows.
(equation for vertical
displacement for a horizontally launched
projectile)
where g is -9.8 m/s/s
and t is the time in
seconds. The above equation pertains to a projectile with no
initial vertical velocity and as such predicts the vertical
distance that a projectile falls if dropped from rest.
It was also discussed
earlier, that the force of gravity does not influence the horizontal motion of a projectile. The horizontal
displacement of a projectile is only influenced by the speed
at which it moves horizontally
(vix) and the
amount of time (t) that
it has been moving horizontally. Thus, if the horizontal
displacement (x) of a
projectile were represented by an equation, then that
equation would be written as
The diagram below shows the trajectory of
a projectile (in red), the path of a projectile released
from rest with no horizontal velocity (in blue) and the path
of the same object when gravity is turned off (in green).
The position of the object at 1-second intervals is shown.
In this example, the initial horizontal velocity is 20 m/s
and there is no initial vertical velocity (i.e., a case of a
horizontally launched projectile).
As can be seen in the diagram above, the
vertical distance fallen from rest during each consecutive
second is increasing (i.e., there is a vertical
acceleration). It can also be seen that the vertical
displacement follows the equation above (y = 0.5 • g
• t2). Furthermore, since there is no
horizontal acceleration, the horizontal distance traveled by
the projectile each second is a constant value - the
projectile travels a horizontal distance of 20 meters each
second. This is consistent with the initial horizontal
velocity of 20 m/s. Thus, the horizontal displacement is 20
m at 1 second, 40 meters at 2 seconds, 60 meters at 3
seconds, etc. This information is summarized in the table
below.
Now consider displacement values for a projectile launched at an angle to the horizontal (i.e., a non-horizontally launched projectile). How will the presence of an initial vertical component of velocity affect the values for the displacement? The diagram below depicts the position of a projectile launched at an angle to the horizontal. The projectile still falls 4.9 m, 19.6 m, 44.1 m, and 78.4 m below the straight-line, gravity-free path. These distances are indicated on the diagram below.
The projectile still falls below its gravity-free path by a vertical distance of 0.5*g*t^2. However, the gravity-free path is no longer a horizontal line since the projectile is not launched horizontally. In the absence of gravity, a projectile would rise a vertical distance equivalent to the time multiplied by the vertical component of the initial velocity (viy• t). In the presence of gravity, it will fall a distance of 0.5 • g • t2. Combining these two influences upon the vertical displacement yields the following equation.
(equation for vertical
displacement for an angled-launched
projectile)
where viy
is the initial vertical velocity in m/s,
t is the time in
seconds, and g = -9.8
m/s/s (an approximate value of the acceleration of gravity).
If a projectile is launched with an initial vertical
velocity of 19.6 m/s and an initial horizontal velocity of
33.9 m/s, then the x- and y- displacements of the projectile
can be calculated using the equations above. A sample
calculation is shown below.
The following table lists the results of such calculations for the first four seconds of the projectile's motion.
The data in the table above show the
symmetrical nature of a projectile's trajectory. The
vertical displacement of a projectile t seconds
before reaching the peak is the same as the vertical
displacement of a projectile t seconds after reaching
the peak. For example, the projectile reaches its peak at a
time of 2 seconds; the vertical displacement is the same at
1 second (1 s before reaching the peak) is the same as it is
at 3 seconds (1 s after reaching its peak). Furthermore, the
time to reach the peak (2 seconds) is the same as the time
to fall from its peak (2 seconds).
Use your understanding of projectiles to answer the
following questions. Then click the button to view the
answers.
1. Anna Litical drops a ball from rest from the top of 78.4-meter high cliff. How much time will it take for the ball to reach the ground and at what height will the ball be after each second of motion?
Click here to see a diagram of the situation.
2. A cannonball is launched horizontally from the top of an 78.4-meter high cliff. How much time will it take for the ball to reach the ground and at what height will the ball be after each second of travel?
Click here to see a diagram of the situation.
3. Fill in the table below indicating the value of the horizontal and vertical components of velocity and acceleration for a projectile.
4. The diagram below shows the trajectory for a projectile launched non-horizontally from an elevated position on top of a cliff. The initial horizontal and vertical components of the velocity are 8 m/s and 19.6 m/s respectively. Positions of the object at 1-second intervals are shown. Determine the horizontal and vertical velocities at each instant shown in the diagram.
The following diagram pertains to questions #1 and #2 above. A scale is used where 1 cm = 5 meters. (Note that 1-cm may be a different distance for different computer monitors; thus, a cm-ruler is given in the diagram.)
Return to Question #1.
Return to Question #2.
Earlier in this unit, the method of vector resolution was discussed. Vector resolution is the method of taking a single vector at an angle and separating it into two perpendicular parts. The two parts of a vector are known as components and describe the influence of that vector in a single direction. If a projectile is launched at an angle to the horizontal, then the initial velocity of the projectile has both a horizontal and a vertical component. The horizontal velocity component (vx) describes the influence of the velocity in displacing the projectile horizontally. The vertical velocity component (vy) describes the influence of the velocity in displacing the projectile vertically. Thus, the analysis of projectile motion problems begins by using the trigonometric methods discussed earlier to determine the horizontal and vertical components of the initial velocity.
Consider a projectile launched with an initial velocity of 50 m/s at an angle of 60 degrees above the horizontal. Such a projectile begins its motion with a horizontal velocity of 25 m/s and a vertical velocity of 43 m/s. These are known as the horizontal and vertical components of the initial velocity. These numerical values were determined by constructing a sketch of the velocity vector with the given direction and then using trigonometric functions to determine the sides of the velocity triangle. The sketch is shown at the right and the use of trigonometric functions to determine the magnitudes is shown below. (If necessary, review this method on an earlier page in this unit.)
All vector resolution problems can be solved in a similar manner. As a test of your understanding, utilize trigonometric functions to determine the horizontal and vertical components of the following initial velocity values. When finished, click the button to check your answers.
Need more practice? Use the Velocity Components for a Projectile widget
below to try some additional problems. Enter any velocity magnitude and
angle with the horizontal. Use your calculator to determine the values
of vx and vy. Then click the Submit button to check your answers.
As mentioned above, the point of resolving an initial velocity vector into its two components is to use the values of these two components to analyze a projectile's motion and determine such parameters as the horizontal displacement, the vertical displacement, the final vertical velocity, the time to reach the peak of the trajectory, the time to fall to the ground, etc. This process is demonstrated on the remainder of this page. We will begin with the determination of the time.
Once the time to rise to the peak of the trajectory is known, the total time of flight can be determined. For a projectile that lands at the same height which it started, the total time of flight is twice the time to rise to the peak. Recall from the last section of Lesson 2 that the trajectory of a projectile is symmetrical about the peak. That is, if it takes 4 seconds to rise to the peak, then it will take 4 seconds to fall from the peak; the total time of flight is 8 seconds. The time of flight of a projectile is twice the time to rise to the peak.
If a projectile has a time of flight of 8 seconds and a
horizontal velocity of 20 m/s, then the horizontal
displacement is 160 meters (20 m/s • 8 s). If a
projectile has a time of flight of 8 seconds and a
horizontal velocity of 34 m/s, then the projectile has a
horizontal displacement of 272 meters (34 m/s • 8 s).
The horizontal displacement is dependent upon the only
horizontal parameter that exists for projectiles - the
horizontal velocity
(vix).
where viy
is the initial vertical velocity in m/s,
g is the acceleration of
gravity (-9.8 m/s/s) and
t is the time in seconds
it takes to reach the peak. This equation can be
successfully used to determine the vertical displacement of
the projectile through the first half of its trajectory
(i.e., peak height) provided that the algebra is properly
performed and the proper values are substituted for the
given variables. Special attention should be given to the
facts that the t in the
equation is the time up to the peak and the g has a negative
value of -9.8 m/s/s.
Answer the following questions and click the button to see the answers.
1. Aaron Agin is resolving velocity vectors into horizontal and vertical components. For each case, evaluate whether Aaron's diagrams are correct or incorrect. If incorrect, explain the problem or make the correction.
2. Use trigonometric functions to resolve the following velocity vectors into horizontal and vertical components. Then utilize kinematic equations to calculate the other motion parameters. Be careful with the equations; be guided by the principle that "perpendicular components of motion are independent of each other."
3. Utilize kinematic equations and projectile motion concepts to fill in the blanks in the following tables.
There are two basic types of projectile problems that we will discuss in this course. While the general principles are the same for each type of problem, the approach will vary due to the fact the problems differ in terms of their initial conditions. The two types of problems are:
Examples of this type of problem are
A projectile is launched at an angle to the horizontal and rises upwards to a peak while moving horizontally. Upon reaching the peak, the projectile falls with a motion that is symmetrical to its path upwards to the peak. Predictable unknowns include the time of flight, the horizontal range, and the height of the projectile when it is at its peak.
Examples of this type of problem are
The second problem type will be the subject of the next part of Lesson 2. In this part of Lesson 2, we will focus on the first type of problem - sometimes referred to as horizontally launched projectile problems. Three common kinematic equations that will be used for both type of problems include the following:
Of these three equations, the top equation is the most
commonly used. An application of projectile concepts to each
of these equations would also lead one to conclude that any
term with ax in it would cancel out of the
equation since
ax = 0
m/s/s.
In each of the above equations, the
vertical acceleration of a projectile is known to be -9.8
m/s/s (the acceleration of gravity). Furthermore, for
the special case of the first type of
problem (horizontally launched projectile problems),
viy = 0 m/s. Thus, any term with viy
in it will cancel out of the equation.
The two sets of three equations above are the kinematic equations that will be used to solve projectile motion problems.
The solution of this problem begins by equating the known
or given values with the symbols of the kinematic equations
- x, y, vix, viy, ax,
ay, and t. Because horizontal
and vertical information is used separately, it is a wise
idea to organized the given information in two columns - one
column for horizontal information and one column for
vertical information. In this case, the following
information is either given or implied in the problem
statement:
As indicated in the table, the unknown quantity is the
horizontal displacement (and the time of flight) of the pool
ball. The solution of the problem now requires the selection
of an appropriate strategy for using the kinematic
equations and the known information to solve for the
unknown quantities. It will almost always be the case that
such a strategy demands that one of the vertical
equations be used to determine the time of flight of the
projectile and then one of the horizontal
equations be used to find the other unknown quantities
(or vice versa - first use the horizontal and then the
vertical equation). An organized listing of known quantities
(as in the table above) provides cues for the selection of
the strategy. For example, the table above reveals that
there are three quantities known about the vertical motion
of the pool ball. Since each equation has four variables in
it, knowledge of three of the variables allows one to
calculate a fourth variable. Thus, it would be reasonable
that a vertical equation is used with the vertical values to
determine time and then the horizontal equations be used to
determine the horizontal displacement (x). The first
vertical equation (y = viy•t
+0.5•ay•t2) will allow for
the determination of the time. Once the appropriate equation
has been selected, the physics problem becomes transformed
into an algebra problem. By substitution of known values,
the equation takes the form of
Since the first term on the right side of the equation
reduces to 0, the equation can be simplified to
If both sides of the equation are divided by -5.0 m/s/s,
the equation becomes
By taking the square root of both sides of the equation,
the time of flight can then be determined.
Once the time has been determined, a horizontal
equation can be used to determine the horizontal
displacement of the pool ball. Recall from the given
information, vix = 2.4 m/s and ax
= 0 m/s/s. The first horizontal equation (x =
vix•t +
0.5•ax•t2) can then be used
to solve for "x." With the equation selected, the physics
problem once more becomes transformed into an algebra
problem. By substitution of known values, the equation takes
the form of
Since the second term on the right side of the equation
reduces to 0, the equation can then be simplified to
Thus,
The answer to the stated problem is
that the pool ball is in the air for 0.35 seconds and lands
a horizontal distance of 0.84 m from the edge of the pool
table.
A soccer ball is kicked horizontally off a 22.0-meter
high hill and lands a distance of 35.0 meters from the edge
of the hill. Determine the initial horizontal velocity of
the soccer ball.
Of these three equations, the top equation is the most
commonly used. The other two equations are seldom (if ever)
used. An application of projectile concepts to each of these
equations would also lead one to conclude that any term with
ax in it would cancel out of the equation
since ax
= 0 m/s/s.
For the vertical components of motion, the three equations are
In each of the above equations, the
vertical acceleration of a projectile is known to be -9.8
m/s/s (the acceleration of gravity).
As discussed earlier in Lesson 2, the vix and viy values in each of the above sets of kinematic equations can be determined by the use of trigonometric functions. The initial x-velocity (vix) can be found using the equation vix = vi•cosine(Theta) where Theta is the angle that the velocity vector makes with the horizontal. The initial y-velocity (viy) can be found using the equation viy = vi•sine(Theta) where Theta is the angle that the velocity vector makes with the horizontal. The topic of components of the velocity vector was discussed earlier in Lesson 2.
To illustrate the usefulness of the above equations in making predictions about the motion of a projectile, consider their use in the solution of the following problem.
The solution of any non-horizontally launched projectile
problem (in which vi and Theta are given) should
begin by first resolving the initial velocity into
horizontal and vertical components using the trigonometric
functions discussed above. Thus,
In this case, it happens that the vix and the
viy values are the same as will always be the
case when the angle is 45-degrees.
The solution continues by declaring the values of the known information in terms of the symbols of the kinematic equations - x, y, vix, viy, ax, ay, and t. In this case, the following information is either explicitly given or implied in the problem statement:
As indicated in the table, the final x-velocity
(vfx) is the same as the initial x-velocity
(vix). This is due to the fact that the horizontal
velocity of a projectile is constant; there is no
horizontal acceleration. The table also indicates that
the final y-velocity (vfy) has the same magnitude
and the opposite direction as the initial y-velocity
(viy). This is due to the
symmetrical nature of a projectile's trajectory.
The unknown quantities are the horizontal displacement, the time of flight, and the height of the football at its peak. The solution of the problem now requires the selection of an appropriate strategy for using the kinematic equations and the known information to solve for the unknown quantities. There are a variety of possible strategies for solving the problem. An organized listing of known quantities in two columns of a table provides clues for the selection of a useful strategy.
From the vertical information in the table above and the second equation listed among the vertical kinematic equations (vfy = viy + ay*t), it becomes obvious that the time of flight of the projectile can be determined. By substitution of known values, the equation takes the form of
-17.7 m/s = 17.7 m/s + (-9.8
m/s/s)•t
The physics problem now takes the form of an algebra
problem. By subtracting 17.7 m/s from each side of the
equation, the equation becomes
-35.4 m/s = (-9.8
m/s/s)•t
If both sides of the equation are
divided by -9.8 m/s/s, the equation becomes
3.61 s = t
(rounded from 3.6077 s)
The total time of flight of the football is 3.61
seconds.
With the time determined, information in the table and the horizontal kinematic equations can be used to determine the horizontal displacement (x) of the projectile. The first equation (x = vix•t + 0.5•ax•t2) listed among the horizontal kinematic equations is suitable for determining x. With the equation selected, the physics problem once more becomes transformed into an algebra problem. By substitution of known values, the equation takes the form of
x = (17.7 m/s)•(3.6077 s) + 0.5•(0
m/s/s)•(3.6077 s)2
Since the second term on the right side of the equation
reduces to 0, the equation can then be simplified to
x = (17.7 m/s)•(3.6077 s)
Thus,
x = 63.8 m
The horizontal displacement of the projectile is 63.8
m.
Finally, the problem statement asks for the height of the projectile at is peak. This is the same as asking, "what is the vertical displacement (y) of the projectile when it is halfway through its trajectory?" In other words, find y when t = 1.80 seconds (one-half of the total time). To determine the peak height of the projectile (y with t = 1.80 sec), the first equation (y = viy•t +0.5•ay•t2) listed among the vertical kinematic equations can be used. By substitution of known values into this equation, it takes the form of
y = (17.7
m/s)•(1.80 s) + 0.5*(-10
m/s/s)•(1.80
s)2
Using a calculator, this equation can be simplified
to
y =
31.9 m +
(-15.9 m)
And thus,
y =
15.9 m
The solution to the problem
statement yields the following answers:
the time of flight of the football is
3.61
s, the horizontal displacement
of the football is 63.8
m, and the peak height of the
football 15.9
m.
(Note that in all calculations performed above, unrounded numbers were used. The numbers reported in the preliminary steps and in the final answer were the rounded form of the actual unrounded values.)
The following procedure summarizes the above problem-solving approach.
Use the Range of an Angle-Launched Projectile widget to
practice a projectile problem (or two) (or three). Using the given
launch velocity and launch angle, determine the expected horizontal
displacement (dx). After completing your calculation, use the Submit button to check your answer.
A long jumper leaves the ground with an initial velocity
of 12 m/s at an angle of 28-degrees above the horizontal.
Determine the time of flight, the horizontal distance, and
the peak height of the long-jumper.
adapted from : http://www.physicsclassroom.com
By definition, a projectile has a single force that acts upon it - the force of gravity. If there were any other force acting upon an object, then that object would not be a projectile. Thus, the free-body diagram of a projectile would show a single force acting downwards and labeled force of gravity (or simply Fgrav). Regardless of whether a projectile is moving downwards, upwards, upwards and rightwards, or downwards and leftwards, the free-body diagram of the projectile is still as depicted in the diagram at the right. By definition, a projectile is any object upon which the only force is gravity.
Projectile Motion and Inertia
Many students have difficulty with the concept that the only force acting upon an upward moving projectile is gravity. Their conception of motion prompts them to think that if an object is moving upward, then there must be an upward force. And if an object is moving upward and rightward, there must be both an upward and rightward force. Their belief is that forces cause motion; and if there is an upward motion then there must be an upward force. They reason, "How in the world can an object be moving upward if the only force acting upon it is gravity?" Such students do not believe in Newtonian physics (or at least do not believe strongly in Newtonian physics). Newton's laws suggest that forces are only required to cause an acceleration (not a motion). Recall from the Unit 2 that Newton's laws stood in direct opposition to the common misconception that a force is required to keep an object in motion. This idea is simply not true! A force is not required to keep an object in motion. A force is only required to maintain an acceleration. And in the case of a projectile that is moving upward, there is a downward force and a downward acceleration. That is, the object is moving upward and slowing down.To further ponder this concept of the downward force and a downward acceleration for a projectile, consider a cannonball shot horizontally from a very high cliff at a high speed. And suppose for a moment that the gravity switch could be turned off such that the cannonball would travel in the absence of gravity? What would the motion of such a cannonball be like? How could its motion be described? According to Newton's first law of motion, such a cannonball would continue in motion in a straight line at constant speed. If not acted upon by an unbalanced force, "an object in motion will ...". This is Newton's law of inertia.
Now suppose that the gravity switch is turned on and that the cannonball is projected horizontally from the top of the same cliff. What effect will gravity have upon the motion of the cannonball? Will gravity affect the cannonball's horizontal motion? Will the cannonball travel a greater (or shorter) horizontal distance due to the influence of gravity? The answer to both of these questions is "No!" Gravity will act downwards upon the cannonball to affect its vertical motion. Gravity causes a vertical acceleration. The ball will drop vertically below its otherwise straight-line, inertial path. Gravity is the downward force upon a projectile that influences its vertical motion and causes the parabolic trajectory that is characteristic of projectiles.
A projectile is an object upon which the only force is gravity. Gravity acts to influence the vertical motion of the projectile, thus causing a vertical acceleration. The horizontal motion of the projectile is the result of the tendency of any object in motion to remain in motion at constant velocity. Due to the absence of horizontal forces, a projectile remains in motion with a constant horizontal velocity. Horizontal forces are not required to keep a projectile moving horizontally. The only force acting upon a projectile is gravity!
Characteristics of a Projectile's Trajectory
As discussed earlier in this lesson, a projectile is an object upon which the only force acting is gravity. Many projectiles not only undergo a vertical motion, but also undergo a horizontal motion. That is, as they move upward or downward they are also moving horizontally. There are the two components of the projectile's motion - horizontal and vertical motion. And since perpendicular components of motion are independent of each other, these two components of motion can (and must) be discussed separately. The goal of this part of the lesson is to discuss the horizontal and vertical components of a projectile's motion; specific attention will be given to the presence/absence of forces, accelerations, and velocity.Horizontally Launched Projectiles
Let's return to our thought experiment from earlier in this lesson. Consider a cannonball projected horizontally by a cannon from the top of a very high cliff. In the absence of gravity, the cannonball would continue its horizontal motion at a constant velocity. This is consistent with the law of inertia. And furthermore, if merely dropped from rest in the presence of gravity, the cannonball would accelerate downward, gaining speed at a rate of 9.8 m/s every second. This is consistent with our conception of free-falling objects accelerating at a rate known as the acceleration of gravity.If our thought experiment continues and we project the cannonball horizontally in the presence of gravity, then the cannonball would maintain the same horizontal motion as before - a constant horizontal velocity. Furthermore, the force of gravity will act upon the cannonball to cause the same vertical motion as before - a downward acceleration. The cannonball falls the same amount of distance as it did when it was merely dropped from rest (refer to diagram below). However, the presence of gravity does not affect the horizontal motion of the projectile. The force of gravity acts downward and is unable to alter the horizontal motion. There must be a horizontal force to cause a horizontal acceleration. (And we know that there is only a vertical force acting upon projectiles.) The vertical force acts perpendicular to the horizontal motion and will not affect it since perpendicular components of motion are independent of each other. Thus, the projectile travels with a constant horizontal velocity and a downward vertical acceleration.
The above information can be summarized by the following table.
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Non-Horizontally Launched Projectiles
Now suppose that our cannon is aimed upward and shot at an angle to the horizontal from the same cliff. In the absence of gravity (i.e., supposing that the gravity switch could be turned off) the projectile would again travel along a straight-line, inertial path. An object in motion would continue in motion at a constant speed in the same direction if there is no unbalanced force. This is the case for an object moving through space in the absence of gravity. However, if the gravity switch could be turned on such that the cannonball is truly a projectile, then the object would once more free-fall below this straight-line, inertial path. In fact, the projectile would travel with a parabolic trajectory. The downward force of gravity would act upon the cannonball to cause the same vertical motion as before - a downward acceleration. The cannonball falls the same amount of distance in every second as it did when it was merely dropped from rest (refer to diagram below). Once more, the presence of gravity does not affect the horizontal motion of the projectile. The projectile still moves the same horizontal distance in each second of travel as it did when the gravity switch was turned off. The force of gravity is a vertical force and does not affect horizontal motion; perpendicular components of motion are independent of each other.In conclusion, projectiles travel with a parabolic trajectory due to the fact that the downward force of gravity accelerates them downward from their otherwise straight-line, gravity-free trajectory. This downward force and acceleration results in a downward displacement from the position that the object would be if there were no gravity. The force of gravity does not affect the horizontal component of motion; a projectile maintains a constant horizontal velocity since there are no horizontal forces acting upon it.
Check Your
Understanding
Use your understanding of projectiles to answer the
following questions. When finished, click the button to view
your answers.1. Consider these diagrams in answering the following questions.
a. ... the initial horizontal velocity? b. ... the initial vertical velocity?
c. ... the horizontal acceleration?
d. ... the vertical acceleration?
e. ... the net force?
2. Supposing a snowmobile is equipped with a flare launcher that is capable of launching a sphere vertically (relative to the snowmobile). If the snowmobile is in motion and launches the flare and maintains a constant horizontal velocity after the launch, then where will the flare land (neglect air resistance)?
a. in front of the snowmobile b. behind the snowmobile
c. in the snowmobile
a. below the plane and behind it. b. directly below the plane
c. below the plane and ahead of it
- A projectile is any object upon which the only force is gravity,
- Projectiles travel with a parabolic trajectory due to the influence of gravity,
- There are no horizontal forces acting upon projectiles and thus no horizontal acceleration,
- The horizontal velocity of a projectile is constant (a never changing in value),
- There is a vertical acceleration caused by gravity; its value is 9.8 m/s/s, down,
- The vertical velocity of a projectile changes by 9.8 m/s each second,
- The horizontal motion of a projectile is independent of its vertical motion.
Consider again the cannonball launched by a cannon from the top of a very high cliff. Suppose that the cannonball is launched horizontally with no upward angle whatsoever and with an initial speed of 20 m/s. If there were no gravity, the cannonball would continue in motion at 20 m/s in the horizontal direction. Yet in actuality, gravity causes the cannonball to accelerate downwards at a rate of 9.8 m/s/s. This means that the vertical velocity is changing by 9.8 m/s every second. If a vector diagram (showing the velocity of the cannonball at 1-second intervals of time) is used to represent how the x- and y-components of the velocity of the cannonball is changing with time, then x- and y- velocity vectors could be drawn and their magnitudes labeled. The lengths of the vector arrows are representative of the magnitudes of that quantity. Such a diagram is shown below.
The important concept depicted in the above vector diagram is that the horizontal velocity remains constant during the course of the trajectory and the vertical velocity changes by 9.8 m/s every second. These same two concepts could be depicted by a table illustrating how the x- and y-component of the velocity vary with time.
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The numerical information in both the diagram and the table above illustrate identical points - a projectile has a vertical acceleration of 9.8 m/s/s, downward and no horizontal acceleration. This is to say that the vertical velocity changes by 9.8 m/s each second and the horizontal velocity never changes. This is indeed consistent with the fact that there is a vertical force acting upon a projectile but no horizontal force. A vertical force causes a vertical acceleration - in this case, an acceleration of 9.8 m/s/s.
Again, the important concept depicted in the above diagram is that the horizontal velocity remains constant during the course of the trajectory and the vertical velocity changes by 9.8 m/s every second. These same two concepts could be depicted by a table illustrating how the x- and y-component of the velocity vary with time.
Time
Horizontal
Velocity
Vertical
Velocity
0 s
73.1 m/s, right
19.6 m/s, up
1 s
73.1 m/s, right
9.8 m/s, up
2 s
73.1 m/s, right
0 m/s
3 s
73.1 m/s, right
9.8 m/s, down
4 s
73.1 m/s, right
19.6 m/s, down
5 s
73.1 m/s, right
29.4 m/s, down
6 s
73.1 m/s, right
39.2 m/s, down
7 s
73.1 m/s, right
49.0 m/s, down
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The above diagrams, tables, and discussion pertain to how the horizontal and vertical components of the velocity vector change with time during the course of projectile's trajectory. Another vector quantity that can be discussed is the displacement. .
Describing Projectiles With Numbers:
(Horizontal and Vertical
Displacement)
The previous diagrams, tables, and
discussion pertain to how the horizontal and vertical
components of the velocity vector change with time during
the course of projectile's trajectory. Now we will
investigate the manner in which the horizontal and vertical
components of a projectile's displacement vary with time.
As has already been
discussed, the vertical displacement (denoted by the
symbol y in the
discussion below) of a projectile is dependent only upon the
acceleration of gravity and not dependent upon the
horizontal velocity. Thus, the vertical displacement
(y) of a
projectile can be predicted using the same equation used to
find the displacement of a free-falling object undergoing
one-dimensional motion. This
equation was discussed in Unit 1 of The Physics
Classroom. The equation can be written as follows.
y = 0.5 • g •
t2
x = vix
• t
The diagram below shows the trajectory of
a projectile (in red), the path of a projectile released
from rest with no horizontal velocity (in blue) and the path
of the same object when gravity is turned off (in green).
The position of the object at 1-second intervals is shown.
In this example, the initial horizontal velocity is 20 m/s
and there is no initial vertical velocity (i.e., a case of a
horizontally launched projectile).
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Now consider displacement values for a projectile launched at an angle to the horizontal (i.e., a non-horizontally launched projectile). How will the presence of an initial vertical component of velocity affect the values for the displacement? The diagram below depicts the position of a projectile launched at an angle to the horizontal. The projectile still falls 4.9 m, 19.6 m, 44.1 m, and 78.4 m below the straight-line, gravity-free path. These distances are indicated on the diagram below.
The projectile still falls below its gravity-free path by a vertical distance of 0.5*g*t^2. However, the gravity-free path is no longer a horizontal line since the projectile is not launched horizontally. In the absence of gravity, a projectile would rise a vertical distance equivalent to the time multiplied by the vertical component of the initial velocity (viy• t). In the presence of gravity, it will fall a distance of 0.5 • g • t2. Combining these two influences upon the vertical displacement yields the following equation.
y = viy
• t + 0.5 • g •
t2
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y = (19.6 m/s) * (1 s) + 0.5*(-9.8 m/s/s)*(1 s)2 y = 19.6 m + (-4.9 m) y = 14.7 m (approximately) |
x = (33.9 m/s) * (1 s) x = 33.9 m |
The following table lists the results of such calculations for the first four seconds of the projectile's motion.
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Check Your
Understanding
Use your understanding of projectiles to answer the
following questions. Then click the button to view the
answers.1. Anna Litical drops a ball from rest from the top of 78.4-meter high cliff. How much time will it take for the ball to reach the ground and at what height will the ball be after each second of motion?
Click here to see a diagram of the situation.
2. A cannonball is launched horizontally from the top of an 78.4-meter high cliff. How much time will it take for the ball to reach the ground and at what height will the ball be after each second of travel?
Click here to see a diagram of the situation.
3. Fill in the table below indicating the value of the horizontal and vertical components of velocity and acceleration for a projectile.
4. The diagram below shows the trajectory for a projectile launched non-horizontally from an elevated position on top of a cliff. The initial horizontal and vertical components of the velocity are 8 m/s and 19.6 m/s respectively. Positions of the object at 1-second intervals are shown. Determine the horizontal and vertical velocities at each instant shown in the diagram.
The following diagram pertains to questions #1 and #2 above. A scale is used where 1 cm = 5 meters. (Note that 1-cm may be a different distance for different computer monitors; thus, a cm-ruler is given in the diagram.)
Return to Question #1.
Return to Question #2.
Initial Velocity Components
It has already been stated and thoroughly discussed that the horizontal and vertical motions of a projectile are independent of each other. The horizontal velocity of a projectile does not affect how far (or how fast) a projectile falls vertically. Perpendicular components of motion are independent of each other. Thus, an analysis of the motion of a projectile demands that the two components of motion are analyzed independent of each other, being careful not to mix horizontal motion information with vertical motion information. That is, if analyzing the motion to determine the vertical displacement, one would use kinematic equations with vertical motion parameters (initial vertical velocity, final vertical velocity, vertical acceleration) and not horizontal motion parameters (initial horizontal velocity, final horizontal velocity, horizontal acceleration). It is for this reason that one of the initial steps of a projectile motion problem is to determine the components of the initial velocity.Earlier in this unit, the method of vector resolution was discussed. Vector resolution is the method of taking a single vector at an angle and separating it into two perpendicular parts. The two parts of a vector are known as components and describe the influence of that vector in a single direction. If a projectile is launched at an angle to the horizontal, then the initial velocity of the projectile has both a horizontal and a vertical component. The horizontal velocity component (vx) describes the influence of the velocity in displacing the projectile horizontally. The vertical velocity component (vy) describes the influence of the velocity in displacing the projectile vertically. Thus, the analysis of projectile motion problems begins by using the trigonometric methods discussed earlier to determine the horizontal and vertical components of the initial velocity.
Consider a projectile launched with an initial velocity of 50 m/s at an angle of 60 degrees above the horizontal. Such a projectile begins its motion with a horizontal velocity of 25 m/s and a vertical velocity of 43 m/s. These are known as the horizontal and vertical components of the initial velocity. These numerical values were determined by constructing a sketch of the velocity vector with the given direction and then using trigonometric functions to determine the sides of the velocity triangle. The sketch is shown at the right and the use of trigonometric functions to determine the magnitudes is shown below. (If necessary, review this method on an earlier page in this unit.)
All vector resolution problems can be solved in a similar manner. As a test of your understanding, utilize trigonometric functions to determine the horizontal and vertical components of the following initial velocity values. When finished, click the button to check your answers.
Practice A: A water balloon is launched with a speed of 40 m/s at an angle of 60 degrees to the horizontal.
Practice B: A motorcycle stunt person traveling 70 mi/hr jumps off a ramp at an angle of 35 degrees to the horizontal.
Practice C: A springboard diver jumps with a velocity of 10 m/s at an angle of 80 degrees to the horizontal.
Try Some More!
Velocity Components for a Projectile | ||
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As mentioned above, the point of resolving an initial velocity vector into its two components is to use the values of these two components to analyze a projectile's motion and determine such parameters as the horizontal displacement, the vertical displacement, the final vertical velocity, the time to reach the peak of the trajectory, the time to fall to the ground, etc. This process is demonstrated on the remainder of this page. We will begin with the determination of the time.
Determination of the Time of Flight
The time for a projectile to rise vertically to its peak (as well as the time to fall from the peak) is dependent upon vertical motion parameters. The process of rising vertically to the peak of a trajectory is a vertical motion and is thus dependent upon the initial vertical velocity and the vertical acceleration (g = 9.8 m/s/s, down). The process of determining the time to rise to the peak is an easy process - provided that you have a solid grasp of the concept of acceleration. When first introduced, it was said that acceleration is the rate at which the velocity of an object changes. An acceleration value indicates the amount of velocity change in a given interval of time. To say that a projectile has a vertical acceleration of -9.8 m/s/s is to say that the vertical velocity changes by 9.8 m/s (in the - or downward direction) each second. For example, if a projectile is moving upwards with a velocity of 39.2 m/s at 0 seconds, then its velocity will be 29.4 m/s after 1 second, 19.6 m/s after 2 seconds, 9.8 m/s after 3 seconds, and 0 m/s after 4 seconds. For such a projectile with an initial vertical velocity of 39.2 m/s, it would take 4 seconds for it to reach the peak where its vertical velocity is 0 m/s. With this notion in mind, it is evident that the time for a projectile to rise to its peak is a matter of dividing the vertical component of the initial velocity (viy) by the acceleration of gravity.Once the time to rise to the peak of the trajectory is known, the total time of flight can be determined. For a projectile that lands at the same height which it started, the total time of flight is twice the time to rise to the peak. Recall from the last section of Lesson 2 that the trajectory of a projectile is symmetrical about the peak. That is, if it takes 4 seconds to rise to the peak, then it will take 4 seconds to fall from the peak; the total time of flight is 8 seconds. The time of flight of a projectile is twice the time to rise to the peak.
Determination of Horizontal Displacement
The horizontal displacement of a projectile is dependent upon the horizontal component of the initial velocity. As discussed in the previous part of this lesson, the horizontal displacement of a projectile can be determined using the equation
x = vix •
t
If a projectile has a time of flight of 8 seconds and a
horizontal velocity of 20 m/s, then the horizontal
displacement is 160 meters (20 m/s • 8 s). If a
projectile has a time of flight of 8 seconds and a
horizontal velocity of 34 m/s, then the projectile has a
horizontal displacement of 272 meters (34 m/s • 8 s).
The horizontal displacement is dependent upon the only
horizontal parameter that exists for projectiles - the
horizontal velocity
(vix).Determination of the Peak Height
A non-horizontally launched projectile with an initial vertical velocity of 39.2 m/s will reach its peak in 4 seconds. The process of rising to the peak is a vertical motion and is again dependent upon vertical motion parameters (the initial vertical velocity and the vertical acceleration). The height of the projectile at this peak position can be determined using the equation
y = viy •
t + 0.5 • g • t2
where viy
is the initial vertical velocity in m/s,
g is the acceleration of
gravity (-9.8 m/s/s) and
t is the time in seconds
it takes to reach the peak. This equation can be
successfully used to determine the vertical displacement of
the projectile through the first half of its trajectory
(i.e., peak height) provided that the algebra is properly
performed and the proper values are substituted for the
given variables. Special attention should be given to the
facts that the t in the
equation is the time up to the peak and the g has a negative
value of -9.8 m/s/s.
Check
Your Understanding
Answer the following questions and click the button to see the answers.
1. Aaron Agin is resolving velocity vectors into horizontal and vertical components. For each case, evaluate whether Aaron's diagrams are correct or incorrect. If incorrect, explain the problem or make the correction.
2. Use trigonometric functions to resolve the following velocity vectors into horizontal and vertical components. Then utilize kinematic equations to calculate the other motion parameters. Be careful with the equations; be guided by the principle that "perpendicular components of motion are independent of each other."
3. Utilize kinematic equations and projectile motion concepts to fill in the blanks in the following tables.
Horizontally Launched Projectile Problems
One of the powers of physics is its ability to use physics principles to make predictions about the final outcome of a moving object. Such predictions are made through the application of physical principles and mathematical formulas to a given set of initial conditions. In the case of projectiles, a student of physics can use information about the initial velocity and position of a projectile to predict such things as how much time the projectile is in the air and how far the projectile will go. The physical principles that must be applied are those discussed previously in Lesson 2. The mathematical formulas that are used are commonly referred to as kinematic equations. Combining the two allows one to make predictions concerning the motion of a projectile. In a typical physics class, the predictive ability of the principles and formulas are most often demonstrated in word story problems known as projectile problems.There are two basic types of projectile problems that we will discuss in this course. While the general principles are the same for each type of problem, the approach will vary due to the fact the problems differ in terms of their initial conditions. The two types of problems are:
Problem Type 1:
A projectile is launched with an initial horizontal velocity from an elevated position and follows a parabolic path to the ground. Predictable unknowns include the initial speed of the projectile, the initial height of the projectile, the time of flight, and the horizontal distance of the projectile.Examples of this type of problem are
Problem Type 2:
- A pool ball leaves a 0.60-meter high table with an initial horizontal velocity of 2.4 m/s. Predict the time required for the pool ball to fall to the ground and the horizontal distance between the table's edge and the ball's landing location.
- A soccer ball is kicked horizontally off a 22.0-meter high hill and lands a distance of 35.0 meters from the edge of the hill. Determine the initial horizontal velocity of the soccer ball.
A projectile is launched at an angle to the horizontal and rises upwards to a peak while moving horizontally. Upon reaching the peak, the projectile falls with a motion that is symmetrical to its path upwards to the peak. Predictable unknowns include the time of flight, the horizontal range, and the height of the projectile when it is at its peak.
Examples of this type of problem are
- A football is kicked with an initial velocity of 25 m/s at an angle of 45-degrees with the horizontal. Determine the time of flight, the horizontal distance, and the peak height of the football.
- A long jumper leaves the ground with an initial velocity of 12 m/s at an angle of 28-degrees above the horizontal. Determine the time of flight, the horizontal distance, and the peak height of the long-jumper.
The second problem type will be the subject of the next part of Lesson 2. In this part of Lesson 2, we will focus on the first type of problem - sometimes referred to as horizontally launched projectile problems. Three common kinematic equations that will be used for both type of problems include the following:
Equations for the Horizontal Motion of a Projectile
The above equations work well for motion in one-dimension, but a projectile is usually moving in two dimensions - both horizontally and vertically. Since these two components of motion are independent of each other, two distinctly separate sets of equations are needed - one for the projectile's horizontal motion and one for its vertical motion. Thus, the three equations above are transformed into two sets of three equations. For the horizontal components of motion, the equations areEquations for the Vertical Motion of a Projectile
For the vertical components of motion, the three equations areThe two sets of three equations above are the kinematic equations that will be used to solve projectile motion problems.
Solving Projectile Problems
To illustrate the usefulness of the above equations in making predictions about the motion of a projectile, consider the solution to the following problem.
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Horizontal
Information
Vertical
Information
x = ???
vix = 2.4 m/s
ax = 0 m/s/s
y = -0.60 m
viy = 0 m/s
ay = -9.8 m/s/s
As indicated in the table, the unknown quantity is the
horizontal displacement (and the time of flight) of the pool
ball. The solution of the problem now requires the selection
of an appropriate strategy for using the kinematic
equations and the known information to solve for the
unknown quantities. It will almost always be the case that
such a strategy demands that one of the vertical
equations be used to determine the time of flight of the
projectile and then one of the horizontal
equations be used to find the other unknown quantities
(or vice versa - first use the horizontal and then the
vertical equation). An organized listing of known quantities
(as in the table above) provides cues for the selection of
the strategy. For example, the table above reveals that
there are three quantities known about the vertical motion
of the pool ball. Since each equation has four variables in
it, knowledge of three of the variables allows one to
calculate a fourth variable. Thus, it would be reasonable
that a vertical equation is used with the vertical values to
determine time and then the horizontal equations be used to
determine the horizontal displacement (x). The first
vertical equation (y = viy•t
+0.5•ay•t2) will allow for
the determination of the time. Once the appropriate equation
has been selected, the physics problem becomes transformed
into an algebra problem. By substitution of known values,
the equation takes the form of
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ax = 0 m/s/s |
ay = -9.8 m/s/s |
-0.60 m = (0
m/s)•t +
0.5•(-9.8
m/s/s)•t2
Since the first term on the right side of the equation
reduces to 0, the equation can be simplified to
-0.60 m = (-4.9
m/s/s)•t2
If both sides of the equation are divided by -5.0 m/s/s,
the equation becomes
0.122 s2 =
t2
By taking the square root of both sides of the equation,
the time of flight can then be determined.
t = 0.350
s (rounded from 0.3499 s)
Once the time has been determined, a horizontal
equation can be used to determine the horizontal
displacement of the pool ball. Recall from the given
information, vix = 2.4 m/s and ax
= 0 m/s/s. The first horizontal equation (x =
vix•t +
0.5•ax•t2) can then be used
to solve for "x." With the equation selected, the physics
problem once more becomes transformed into an algebra
problem. By substitution of known values, the equation takes
the form of
x = (2.4 m/s)•(0.3499 s) +
0.5•(0 m/s/s)•(0.3499
s)2
Since the second term on the right side of the equation
reduces to 0, the equation can then be simplified to
x = (2.4 m/s)•(0.3499
s)
Thus,
x = 0.84
m (rounded from 0.8398 m)
The answer to the stated problem is
that the pool ball is in the air for 0.35 seconds and lands
a horizontal distance of 0.84 m from the edge of the pool
table.The following procedure summarizes the above problem-solving approach.
- Carefully read the problem and list known and unknown information in terms of the symbols of the kinematic equations. For convenience sake, make a table with horizontal information on one side and vertical information on the other side.
- Identify the unknown quantity that the problem requests you to solve for.
- Select either a horizontal or vertical equation to solve for the time of flight of the projectile.
- With the time determined, use one of the other equations to solve for the unknown. (Usually, if a horizontal equation is used to solve for time, then a vertical equation can be used to solve for the final unknown quantity.)
Check
Your Understanding
A soccer ball is kicked horizontally off a 22.0-meter
high hill and lands a distance of 35.0 meters from the edge
of the hill. Determine the initial horizontal velocity of
the soccer ball.Non-Horizontally Launched Projectile Problems
In the previous part of Lesson 2, the use of kinematic equations to solve projectile problems was introduced and demonstrated. These equations were used to solve problems involving the launching of projectiles in a horizontal direction from an elevated position. In this section of Lesson 2, the use of kinematic equations to solve non-horizontally launched projectiles will be demonstrated. A non-horizontally launched projectile is a projectile that begins its motion with an initial velocity that is both horizontal and vertical. To treat such problems, the same principles that were discussed earlier in Lesson 2 will have to be combined with the kinematic equations for projectile motion. You may recall from earlier that there are two sets of kinematic equations - a set of equations for the horizontal components of motion and a similar set for the vertical components of motion. For the horizontal components of motion, the equations areFor the vertical components of motion, the three equations are
As discussed earlier in Lesson 2, the vix and viy values in each of the above sets of kinematic equations can be determined by the use of trigonometric functions. The initial x-velocity (vix) can be found using the equation vix = vi•cosine(Theta) where Theta is the angle that the velocity vector makes with the horizontal. The initial y-velocity (viy) can be found using the equation viy = vi•sine(Theta) where Theta is the angle that the velocity vector makes with the horizontal. The topic of components of the velocity vector was discussed earlier in Lesson 2.
To illustrate the usefulness of the above equations in making predictions about the motion of a projectile, consider their use in the solution of the following problem.
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vix = 17.7 m/s |
viy = 17.7 m/s |
The solution continues by declaring the values of the known information in terms of the symbols of the kinematic equations - x, y, vix, viy, ax, ay, and t. In this case, the following information is either explicitly given or implied in the problem statement:
Horizontal
Information
Vertical
Information
x = ???
vix = 17.7 m/s
vfx = 17.7 m/s
ax = 0 m/s/s
y = ???
viy = 17.7 m/s
vfy = -17.7 m/s
ay = -9.8 m/s/s
As indicated in the table, the final x-velocity
(vfx) is the same as the initial x-velocity
(vix). This is due to the fact that the horizontal
velocity of a projectile is constant; there is no
horizontal acceleration. The table also indicates that
the final y-velocity (vfy) has the same magnitude
and the opposite direction as the initial y-velocity
(viy). This is due to the
symmetrical nature of a projectile's trajectory.
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vfx = 17.7 m/s ax = 0 m/s/s |
vfy = -17.7 m/s ay = -9.8 m/s/s |
The unknown quantities are the horizontal displacement, the time of flight, and the height of the football at its peak. The solution of the problem now requires the selection of an appropriate strategy for using the kinematic equations and the known information to solve for the unknown quantities. There are a variety of possible strategies for solving the problem. An organized listing of known quantities in two columns of a table provides clues for the selection of a useful strategy.
From the vertical information in the table above and the second equation listed among the vertical kinematic equations (vfy = viy + ay*t), it becomes obvious that the time of flight of the projectile can be determined. By substitution of known values, the equation takes the form of
With the time determined, information in the table and the horizontal kinematic equations can be used to determine the horizontal displacement (x) of the projectile. The first equation (x = vix•t + 0.5•ax•t2) listed among the horizontal kinematic equations is suitable for determining x. With the equation selected, the physics problem once more becomes transformed into an algebra problem. By substitution of known values, the equation takes the form of
Finally, the problem statement asks for the height of the projectile at is peak. This is the same as asking, "what is the vertical displacement (y) of the projectile when it is halfway through its trajectory?" In other words, find y when t = 1.80 seconds (one-half of the total time). To determine the peak height of the projectile (y with t = 1.80 sec), the first equation (y = viy•t +0.5•ay•t2) listed among the vertical kinematic equations can be used. By substitution of known values into this equation, it takes the form of
(Note that in all calculations performed above, unrounded numbers were used. The numbers reported in the preliminary steps and in the final answer were the rounded form of the actual unrounded values.)
The following procedure summarizes the above problem-solving approach.
- Use the given values of the initial velocity (the magnitude and the angle) to determine the horizontal and vertical components of the velocity (vix and viy).
- Carefully read the problem and list known and unknown information in terms of the symbols of the kinematic equations. For convenience sake, make a table with horizontal information on one side and vertical information on the other side.
- Identify the unknown quantity that the problem requests you to solve for.
- Select either a horizontal or vertical equation to solve for the time of flight of the projectile. For non-horizontally launched projectiles, the second equation listed among the vertical equations (vfy = viy + ay*t) is usually the most useful equation.
- With the time determined, use a horizontal equation (usually x = vix*t + 0.5*ax*t2 ) to determine the horizontal displacement of the projectile.
- Finally, the peak height of the projectile can be found using a time value that is one-half the total time of flight. The most useful equation for this is usually y = viy*t +0.5*ay*t2 .
Your Turn to Try It!
Use the Range of an Angle-Launched Projectile widget to
practice a projectile problem (or two) (or three). Using the given
launch velocity and launch angle, determine the expected horizontal
displacement (dx). After completing your calculation, use the Submit button to check your answer.Range of an Angle-Launched Projectile | ||
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Check
Your Understanding
A long jumper leaves the ground with an initial velocity
of 12 m/s at an angle of 28-degrees above the horizontal.
Determine the time of flight, the horizontal distance, and
the peak height of the long-jumper.adapted from : http://www.physicsclassroom.com
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